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Individual settings: hints
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2
Rom.py
2
Rom.py
@@ -1364,7 +1364,7 @@ def write_strings(rom, world, player):
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return hint
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# For hints, first we write hints about entrances, some from the inconvenient list others from all reasonable entrances.
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if world.hints:
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if world.hints[player]:
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tt['sign_north_of_links_house'] = '> Randomizer The telepathic tiles can have hints!'
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hint_locations = HintLocations.copy()
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random.shuffle(hint_locations)
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