AutoWorld: split remote_start_inventory out from remote_items

This commit is contained in:
Fabian Dill
2021-09-23 03:48:37 +02:00
parent 3caf8bc82b
commit 8e569a1d1f
5 changed files with 11 additions and 1 deletions

View File

@@ -302,6 +302,8 @@ def main(args, seed=None):
"connect_names": {name: (0, player) for player, name in world.player_name.items()},
"remote_items": {player for player in world.player_ids if
world.worlds[player].remote_items},
"remote_start_inventory": {player for player in world.player_ids if
world.worlds[player].remote_start_inventory},
"locations": locations_data,
"checks_in_area": checks_in_area,
"server_options": get_options()["server_options"],