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AutoWorld: split remote_start_inventory out from remote_items
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2
Main.py
2
Main.py
@@ -302,6 +302,8 @@ def main(args, seed=None):
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"connect_names": {name: (0, player) for player, name in world.player_name.items()},
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"remote_items": {player for player in world.player_ids if
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world.worlds[player].remote_items},
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"remote_start_inventory": {player for player in world.player_ids if
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world.worlds[player].remote_start_inventory},
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"locations": locations_data,
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"checks_in_area": checks_in_area,
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"server_options": get_options()["server_options"],
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