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https://github.com/MarioSpore/Grinch-AP.git
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Updated basepatch
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4
Rom.py
4
Rom.py
@@ -1,7 +1,7 @@
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from __future__ import annotations
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from __future__ import annotations
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '2e014eec91e08d0977d083fd4a6ae41d'
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RANDOMIZERBASEHASH = 'e386e83126c15ecd836404a84a9663e9'
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import io
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import io
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import json
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import json
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@@ -1513,7 +1513,7 @@ def write_custom_shops(rom, world, player):
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else:
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else:
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sram_offset += shop.item_count
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sram_offset += shop.item_count
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shop_data.extend(bytes)
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shop_data.extend(bytes)
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# [id][item][price-low][price-high][max][repl_id][repl_price-low][repl_price-high]
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# [id][item][price-low][price-high][max][repl_id][repl_price-low][repl_price-high][player]
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for item in shop.inventory:
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for item in shop.inventory:
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if item is None:
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if item is None:
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break
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break
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