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Core and Various Worlds: define patch_file_ending to APPlayerContainer (#5058)
* move to playercontainer * moves patch_file_ending handling to APPlayerContainer and updates the worlds using it to define their extensions * give oot a patch_file_ending as well
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@@ -67,6 +67,7 @@ class FactorioModFile(worlds.Files.APPlayerContainer):
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game = "Factorio"
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compression_method = zipfile.ZIP_DEFLATED # Factorio can't load LZMA archives
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writing_tasks: List[Callable[[], Tuple[str, Union[str, bytes]]]]
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patch_file_ending = ".zip"
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def __init__(self, *args: Any, **kwargs: Any):
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super().__init__(*args, **kwargs)
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