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Core and Various Worlds: define patch_file_ending to APPlayerContainer (#5058)
* move to playercontainer * moves patch_file_ending handling to APPlayerContainer and updates the worlds using it to define their extensions * give oot a patch_file_ending as well
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@@ -38,6 +38,7 @@ AP_JUNK = 0xD5
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class OoTContainer(APPatch):
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game: str = 'Ocarina of Time'
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patch_file_ending = ".apz5"
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def __init__(self, patch_data: bytes, base_path: str, output_directory: str,
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player = None, player_name: str = "", server: str = ""):
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