Core: don't allow region, location, or entrance with duplicate names (#2453)

This commit is contained in:
Aaron Wagener
2024-02-25 14:56:27 -06:00
committed by GitHub
parent 86a7ac466e
commit 8f7b0ee489
11 changed files with 36 additions and 51 deletions

View File

@@ -9,14 +9,16 @@ if TYPE_CHECKING:
# Rule to see if it has access to the previous stage
def has_entrance_access_rule(multiworld: MultiWorld, stage: str, entrance: str, player: int) -> None:
multiworld.get_entrance(entrance, player).access_rule = \
lambda state: state.has(entrance, player) and state.has(stage, player)
def has_entrance_access_rule(multiworld: MultiWorld, stage: str, region: str, player: int) -> None:
rule = lambda state: state.has(region, player) and state.has(stage, player)
for entrance in multiworld.get_region(region, player).entrances:
entrance.access_rule = rule
def has_all_items(multiworld: MultiWorld, items: Set[str], entrance: str, player: int) -> None:
multiworld.get_entrance(entrance, player).access_rule = \
lambda state: state.has_all(items, player) and state.has(entrance, player)
def has_all_items(multiworld: MultiWorld, items: Set[str], region: str, player: int) -> None:
rule = lambda state: state.has_all(items, player) and state.has(region, player)
for entrance in multiworld.get_region(region, player).entrances:
entrance.access_rule = rule
# Checks to see if chest/shrine are accessible
@@ -45,8 +47,9 @@ def check_location(state, environment: str, player: int, item_number: int, item_
def get_stage_event(multiworld: MultiWorld, player: int, stage_number: int) -> None:
if stage_number == 4:
return
multiworld.get_entrance(f"OrderedStage_{stage_number + 1}", player).access_rule = \
lambda state: state.has(f"Stage {stage_number + 1}", player)
rule = lambda state: state.has(f"Stage {stage_number + 1}", player)
for entrance in multiworld.get_region(f"OrderedStage_{stage_number + 1}", player).entrances:
entrance.access_rule = rule
def set_rules(ror2_world: "RiskOfRainWorld") -> None: