CommonClient: fix /items, /locations and /missing not working if the datapackage is local (#5350)
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@@ -99,17 +99,6 @@ class ClientCommandProcessor(CommandProcessor):
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self.ctx.on_print_json({"data": parts, "cmd": "PrintJSON"})
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return True
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def get_current_datapackage(self) -> dict[str, typing.Any]:
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"""
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Return datapackage for current game if known.
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:return: The datapackage for the currently registered game. If not found, an empty dictionary will be returned.
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"""
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if not self.ctx.game:
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return {}
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checksum = self.ctx.checksums[self.ctx.game]
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return Utils.load_data_package_for_checksum(self.ctx.game, checksum)
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def _cmd_missing(self, filter_text = "") -> bool:
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"""List all missing location checks, from your local game state.
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Can be given text, which will be used as filter."""
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@@ -119,8 +108,8 @@ class ClientCommandProcessor(CommandProcessor):
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count = 0
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checked_count = 0
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lookup = self.get_current_datapackage().get("location_name_to_id", {})
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for location, location_id in lookup.items():
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lookup = self.ctx.location_names[self.ctx.game]
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for location_id, location in lookup.items():
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if filter_text and filter_text not in location:
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continue
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if location_id < 0:
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@@ -141,11 +130,10 @@ class ClientCommandProcessor(CommandProcessor):
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self.output("No missing location checks found.")
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return True
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def output_datapackage_part(self, key: str, name: str) -> bool:
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def output_datapackage_part(self, name: typing.Literal["Item Names", "Location Names"]) -> bool:
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"""
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Helper to digest a specific section of this game's datapackage.
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:param key: The dictionary key in the datapackage.
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:param name: Printed to the user as context for the part.
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:return: Whether the process was successful.
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@@ -154,23 +142,20 @@ class ClientCommandProcessor(CommandProcessor):
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self.output(f"No game set, cannot determine {name}.")
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return False
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lookup = self.get_current_datapackage().get(key)
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if lookup is None:
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self.output("datapackage not yet loaded, try again")
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return False
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lookup = self.ctx.item_names if name == "Item Names" else self.ctx.location_names
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lookup = lookup[self.ctx.game]
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self.output(f"{name} for {self.ctx.game}")
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for key in lookup:
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self.output(key)
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for name in lookup.values():
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self.output(name)
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return True
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def _cmd_items(self) -> bool:
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"""List all item names for the currently running game."""
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return self.output_datapackage_part("item_name_to_id", "Item Names")
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return self.output_datapackage_part("Item Names")
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def _cmd_locations(self) -> bool:
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"""List all location names for the currently running game."""
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return self.output_datapackage_part("location_name_to_id", "Location Names")
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return self.output_datapackage_part("Location Names")
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def output_group_part(self, group_key: typing.Literal["item_name_groups", "location_name_groups"],
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filter_key: str,
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