ChecksFinder: Refactor/Cleaning (#3725)
* Update ChecksFinder * minor cleanup * Check for compatible name * Enable APWorld * Update setup_en.md * Update en_ChecksFinder.md * The client is getting updated instead * Qwint suggestions, ' -> ", streamline fill_slot_data * Oops, too many refactors --------- Co-authored-by: SunCat <suncat.game@ya.ru>
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@@ -24,8 +24,3 @@ next to an icon, the number is how many you have gotten and the icon represents
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Victory is achieved when the player wins a board they were given after they have received all of their Map Width, Map
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Height, and Map Bomb items. The game will say at the bottom of the screen how many of each you have received.
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## Unique Local Commands
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The following command is only available when using the ChecksFinderClient to play with Archipelago.
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- `/resync` Manually trigger a resync.
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@@ -4,7 +4,6 @@
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- ChecksFinder from
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the [Github releases Page for the game](https://github.com/jonloveslegos/ChecksFinder/releases) (latest version)
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- Archipelago from the [Archipelago Releases Page](https://github.com/ArchipelagoMW/Archipelago/releases)
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## Configuring your YAML file
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@@ -17,28 +16,15 @@ guide: [Basic Multiworld Setup Guide](/tutorial/Archipelago/setup/en)
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You can customize your options by visiting the [ChecksFinder Player Options Page](/games/ChecksFinder/player-options)
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### Generating a ChecksFinder game
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## Joining a MultiWorld Game
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**ChecksFinder is meant to be played _alongside_ another game! You may not be playing it for long periods of time if
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you play it by itself with another person!**
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When you join a multiworld game, you will be asked to provide your YAML file to whoever is hosting. Once that is done,
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the host will provide you with either a link to download your data file, or with a zip file containing everyone's data
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files. You do not have a file inside that zip though!
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You need to start ChecksFinder client yourself, it is located within the Archipelago folder.
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### Connect to the MultiServer
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First start ChecksFinder.
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Once both ChecksFinder and the client are started. In the client at the top type in the spot labeled `Server` type the
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`Ip Address` and `Port` separated with a `:` symbol.
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The client will then ask for the username you chose, input that in the text box at the bottom of the client.
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### Play the game
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When the console tells you that you have joined the room, you're all set. Congratulations on successfully joining a
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multiworld game!
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1. Start ChecksFinder
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2. Enter the following information:
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- Enter the server url (starting from `wss://` for https connection like archipelago.gg, and starting from `ws://` for http connection and local multiserver)
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- Enter server port
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- Enter the name of the slot you wish to connect to
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- Enter the room password (optional)
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- Press `Play Online` to connect
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3. Start playing!
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Game options and controls are described in the readme on the github repository for the game
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