Factorio, Minecraft & Hollow Knight: add startinventory support

This commit is contained in:
Fabian Dill
2021-05-09 21:22:21 +02:00
parent 382c6d0445
commit 909172cbad
10 changed files with 40 additions and 57 deletions

View File

@@ -351,7 +351,7 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
checks_done = {loc_name: 0 for loc_name in default_locations}
# Add starting items to inventory
starting_items = precollected_items[tracked_player - 1]
starting_items = precollected_items[tracked_player]
if starting_items:
for item_id in starting_items:
attribute_item_solo(inventory, item_id)
@@ -506,7 +506,7 @@ def getTracker(tracker: UUID):
for (team, player), locations_checked in multisave.get("location_checks", {}):
if precollected_items:
precollected = precollected_items[player - 1]
precollected = precollected_items[player]
for item_id in precollected:
attribute_item(inventory, team, player, item_id)
for location in locations_checked: