From 909565e5d958459093014e134ea21b18767cd1fd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=A9mie=20Bolduc?= <16137441+Jouramie@users.noreply.github.com> Date: Sat, 12 Jul 2025 07:12:04 -0400 Subject: [PATCH] Stardew Valley: Remove Rarecrow Locations from Night Market when Museumsanity is Disabled (#5146) --- worlds/stardew_valley/locations.py | 3 ++ worlds/stardew_valley/logic/museum_logic.py | 8 --- .../stardew_valley/test/rules/TestMuseum.py | 50 ++++++++++++++++++- 3 files changed, 51 insertions(+), 10 deletions(-) diff --git a/worlds/stardew_valley/locations.py b/worlds/stardew_valley/locations.py index 0d621fda..fa4d50ce 100644 --- a/worlds/stardew_valley/locations.py +++ b/worlds/stardew_valley/locations.py @@ -279,6 +279,9 @@ def extend_festival_locations(randomized_locations: List[LocationData], options: return festival_locations = locations_by_tag[LocationTags.FESTIVAL] + if not options.museumsanity: + festival_locations = [location for location in festival_locations if location.name not in ("Rarecrow #7 (Tanuki)", "Rarecrow #8 (Tribal Mask)")] + randomized_locations.extend(festival_locations) extend_hard_festival_locations(randomized_locations, options) extend_desert_festival_chef_locations(randomized_locations, options, random) diff --git a/worlds/stardew_valley/logic/museum_logic.py b/worlds/stardew_valley/logic/museum_logic.py index 2237cd89..21718db2 100644 --- a/worlds/stardew_valley/logic/museum_logic.py +++ b/worlds/stardew_valley/logic/museum_logic.py @@ -1,13 +1,5 @@ -from typing import Union - from Utils import cache_self1 -from .action_logic import ActionLogicMixin from .base_logic import BaseLogic, BaseLogicMixin -from .has_logic import HasLogicMixin -from .received_logic import ReceivedLogicMixin -from .region_logic import RegionLogicMixin -from .time_logic import TimeLogicMixin -from .tool_logic import ToolLogicMixin from .. import options from ..data.museum_data import MuseumItem, all_museum_items, all_museum_artifacts, all_museum_minerals from ..stardew_rule import StardewRule, False_ diff --git a/worlds/stardew_valley/test/rules/TestMuseum.py b/worlds/stardew_valley/test/rules/TestMuseum.py index 231bbafe..1a22e880 100644 --- a/worlds/stardew_valley/test/rules/TestMuseum.py +++ b/worlds/stardew_valley/test/rules/TestMuseum.py @@ -1,12 +1,16 @@ from collections import Counter +from unittest.mock import patch from ..bases import SVTestBase -from ...options import Museumsanity +from ..options import presets +from ... import options, StardewLogic, StardewRule +from ...logic.museum_logic import MuseumLogic +from ...stardew_rule import true_, LiteralStardewRule class TestMuseumMilestones(SVTestBase): options = { - Museumsanity.internal_name: Museumsanity.option_milestones + options.Museumsanity: options.Museumsanity.option_milestones } def test_50_milestone(self): @@ -14,3 +18,45 @@ class TestMuseumMilestones(SVTestBase): milestone_rule = self.world.logic.museum.can_find_museum_items(50) self.assert_rule_false(milestone_rule, self.multiworld.state) + + +class DisabledMuseumRule(LiteralStardewRule): + value = False + + def __or__(self, other) -> StardewRule: + return other + + def __and__(self, other) -> StardewRule: + return self + + def __repr__(self): + return "Disabled Museum Rule" + + +class TestMuseumsanityDisabledExcludesMuseumDonationsFromOtherLocations(SVTestBase): + options = { + **presets.allsanity_mods_6_x_x(), + options.Museumsanity.internal_name: options.Museumsanity.option_none + } + + def test_museum_donations_are_never_required_in_any_locations(self): + with patch("worlds.stardew_valley.logic.museum_logic.MuseumLogic") as MockMuseumLogic: + museum_logic: MuseumLogic = MockMuseumLogic.return_value + museum_logic.can_donate_museum_items.return_value = DisabledMuseumRule() + museum_logic.can_donate_museum_artifacts.return_value = DisabledMuseumRule() + museum_logic.can_find_museum_artifacts.return_value = DisabledMuseumRule() + museum_logic.can_find_museum_minerals.return_value = DisabledMuseumRule() + museum_logic.can_find_museum_items.return_value = DisabledMuseumRule() + museum_logic.can_complete_museum.return_value = DisabledMuseumRule() + museum_logic.can_donate.return_value = DisabledMuseumRule() + # Allowing calls to museum rules since a lot of other logic depends on it, for minerals for instance. + museum_logic.can_find_museum_item.return_value = true_ + + regions = {region.name for region in self.multiworld.regions} + self.world.logic = StardewLogic(self.player, self.world.options, self.world.content, regions) + self.world.set_rules() + + self.collect_everything() + for location in self.get_real_locations(): + with self.subTest(location.name): + self.assert_can_reach_location(location)