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YGO06: prevent multiple players affecting each others procedure patch (#3409)
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@@ -22,8 +22,6 @@ class YGO06ProcedurePatch(APProcedurePatch, APTokenMixin):
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patch_file_ending = ".apygo06"
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result_file_ending = ".gba"
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procedure = [("apply_bsdiff4", ["base_patch.bsdiff4"]), ("apply_tokens", ["token_data.bin"])]
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@classmethod
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def get_source_data(cls) -> bytes:
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return get_base_rom_bytes()
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