Added functioning filler weights
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@@ -63,10 +63,26 @@ class GrinchWorld(World):
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#Get number of current unfilled locations
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unfilled_locations: int = len(self.multiworld.get_unfilled_locations(self.player)) - len(ALL_ITEMS_TABLE.keys()) - 3
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for _ in range(unfilled_locations):
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self_itempool.append(self.create_item((self.get_other_filler_item(list(MISC_ITEMS_TABLE.keys())))))
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# Total available weight sum
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total_fillerweights = sum(self.options.filler_weight[filler] for filler in MISC_ITEMS_TABLE)
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# Fill remaining locations according to weight ratio
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for filler in MISC_ITEMS_TABLE:
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weight_ratio = self.options.filler_weight[filler] / total_fillerweights
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filler_count = round(unfilled_locations * weight_ratio)
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for _ in range(filler_count):
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self_itempool.append(self.create_item(filler))
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# Make sure we don't underfill (in case of rounding losses)
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while len(self_itempool) < unfilled_locations:
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self_itempool.append(self.create_item(self.get_other_filler_item(list(MISC_ITEMS_TABLE.keys()))))
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self.multiworld.itempool += self_itempool
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# for _ in range(unfilled_locations):
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# self_itempool.append(self.create_item((self.get_other_filler_item(list(MISC_ITEMS_TABLE.keys())))))
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# self.multiworld.itempool += self_itempool
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def set_rules(self):
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self.multiworld.completion_condition[self.player] = lambda state: state.has("Goal", self.player)
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set_location_rules(self)
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