From 91f7cf16de7d7ae15bc6a214273fb7f6f878fe0a Mon Sep 17 00:00:00 2001 From: Trevor L <80716066+TRPG0@users.noreply.github.com> Date: Wed, 31 Jul 2024 09:32:51 -0600 Subject: [PATCH] Bomb Rush Cyberfunk: Fix Coil quest being in glitched logic too early (#3720) * Update Rules.py * Update Rules.py --- worlds/bomb_rush_cyberfunk/Rules.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/worlds/bomb_rush_cyberfunk/Rules.py b/worlds/bomb_rush_cyberfunk/Rules.py index f59a4285..8f283ee6 100644 --- a/worlds/bomb_rush_cyberfunk/Rules.py +++ b/worlds/bomb_rush_cyberfunk/Rules.py @@ -1006,6 +1006,8 @@ def rules(brcworld): lambda state: mataan_challenge2(state, player, limit, glitched)) set_rule(multiworld.get_location("Mataan: Score challenge reward", player), lambda state: mataan_challenge3(state, player)) + set_rule(multiworld.get_location("Mataan: Coil joins the crew", player), + lambda state: mataan_deepest(state, player, limit, glitched)) if photos: set_rule(multiworld.get_location("Mataan: Trash Polo", player), lambda state: camera(state, player))