SA2B: Add missing Whistle location (#1306)
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@@ -604,6 +604,8 @@ def set_mission_upgrade_rules_standard(world: MultiWorld, player: int):
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if world.whistlesanity[player].value == 2 or world.whistlesanity[player].value == 3:
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add_rule(world.get_location(LocationName.mission_street_hidden_3, player),
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lambda state: state.has(ItemName.tails_booster, player))
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add_rule(world.get_location(LocationName.mission_street_hidden_4, player),
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lambda state: state.has(ItemName.tails_booster, player))
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add_rule(world.get_location(LocationName.death_chamber_hidden_1, player),
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lambda state: state.has(ItemName.knuckles_shovel_claws, player) and
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state.has(ItemName.knuckles_hammer_gloves, player))
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@@ -1044,6 +1046,8 @@ def set_mission_upgrade_rules_hard(world: MultiWorld, player: int):
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if world.whistlesanity[player].value == 2 or world.whistlesanity[player].value == 3:
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add_rule(world.get_location(LocationName.mission_street_hidden_3, player),
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lambda state: state.has(ItemName.tails_booster, player))
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add_rule(world.get_location(LocationName.mission_street_hidden_4, player),
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lambda state: state.has(ItemName.tails_booster, player))
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add_rule(world.get_location(LocationName.death_chamber_hidden_1, player),
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lambda state: state.has(ItemName.knuckles_shovel_claws, player) and
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state.has(ItemName.knuckles_hammer_gloves, player))
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