Webworld docs: move gameinfo documentation to their world folders and copy them for webhost use. (#455)
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worlds/subnautica/docs/en_Subnautica.md
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worlds/subnautica/docs/en_Subnautica.md
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# Subnautica
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## Where is the settings page?
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The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
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config file.
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## What does randomization do to this game?
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The most noticeable change is the complete removal of freestanding technologies. The technology blueprints normally
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awarded from scanning those items have been shuffled into location checks throughout the AP item pool.
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## What is the goal of Subnautica when randomized?
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The goal remains unchanged. Cure the plague, build the Neptune Escape Rocket, and escape into space.
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## What items and locations get shuffled?
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Most of the technologies the player will need throughout the game will be shuffled. Location checks in Subnautica are
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data pads and technology lockers.
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## Which items can be in another player's world?
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Most technologies may be shuffled into another player's world.
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## What does another world's item look like in Subnautica?
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Location checks in Subnautica are data pads and technology lockers. Opening one of these will send an item to another
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player's world.
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## When the player receives a technology, what happens?
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When the player receives a technology, the chat log displays a notification the technology has been received.
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worlds/subnautica/docs/setup_en.md
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worlds/subnautica/docs/setup_en.md
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# Subnautica Randomizer Setup Guide
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## Required Software
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- Subnautica from: [Subnautica Steam Store Page](https://store.steampowered.com/app/264710/Subnautica/)
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- QModManager4 from: [QModManager4 Nexus Mods Page](https://www.nexusmods.com/subnautica/mods/201)
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- Archipelago Mod for Subnautica
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from: [Subnautica Archipelago Mod Releases Page](https://github.com/Berserker66/ArchipelagoSubnauticaModSrc/releases)
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## Installation Procedures
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1. Install QModManager4 as per its instructions.
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2. The folder you installed QModManager4 into will now have a /QMods directory. It might appear after a start of
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Subnautica. You can also create this folder yourself.
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3. Unpack the Archipelago Mod into this folder, so that Subnautica/QMods/Archipelago/ is a valid path.
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4. Start Subnautica. You should see a Connect Menu in the topleft of your main Menu.
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## Troubleshooting
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If you don't see the connect window check that you see a qmodmanager_log-Subnautica.txt in Subnautica, if not
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QModManager4 is not correctly installed, otherwise open it and look
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for `[Info : BepInEx] Loading [Archipelago 1.0.0.0]`, version number doesn't matter. If it doesn't show this, then
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QModManager4 didn't find the Archipelago mod, so check your paths.
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## Joining a MultiWorld Game
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1. In Host, enter the address of the server, such as archipelago.gg:38281, your server host should be able to tell you
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this.
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2. In Password enter the server password if one exists, otherwise leave blank.
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3. In PlayerName enter your "name" field from the yaml, or website config.
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4. Hit Connect. If it says successfully authenticated you can now create a new savegame or resume the correct savegame.
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