Webworld docs: move gameinfo documentation to their world folders and copy them for webhost use. (#455)
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| # Timespinner | ||||
|  | ||||
| ## Where is the settings page? | ||||
|  | ||||
| The [player settings page for this game](../player-settings) contains all the options you need to configure and export a | ||||
| config file. | ||||
|  | ||||
| ## What does randomization do to this game? | ||||
|  | ||||
| Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is | ||||
| always able to be completed, but because of the item shuffle the player may need to access certain areas before they | ||||
| would in the vanilla game. All rings and spells are also randomized into those item locations, therefore you can no | ||||
| longer craft them at the alchemist | ||||
|  | ||||
| ## What is the goal of Timespinner when randomized? | ||||
|  | ||||
| The goal remains unchanged. Kill the Sandman\Nightmare! | ||||
|  | ||||
| ## What items and locations get shuffled? | ||||
|  | ||||
| All main inventory items, orbs, collectables, and familiars can be shuffled, and all locations in the game which could | ||||
| contain any of those items may have their contents changed. | ||||
|  | ||||
| ## Which items can be in another player's world? | ||||
|  | ||||
| Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit | ||||
| certain items to your own world. | ||||
|  | ||||
| ## What does another world's item look like in Timespinner? | ||||
|  | ||||
| Items belonging to other worlds are represented by the vanilla item Elemental | ||||
| Beads ([Elemental Beads Wiki Page](https://timespinnerwiki.com/Use_Items)), Elemental Beads have no use in the | ||||
| randomizer. | ||||
|  | ||||
| ## When the player receives an item, what happens? | ||||
|  | ||||
| When the player receives an item, the same items popup will be displayed as when you would normally obtain the item. | ||||
|  | ||||
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