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v6,sm64ex: Add support for offline singeplayer seeds (#301)
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@@ -1,5 +1,5 @@
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import typing
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import os, json
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from .Items import item_table, V6Item
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from .Locations import location_table, V6Location
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from .Options import v6_options
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@@ -61,3 +61,24 @@ class V6World(World):
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"DeathLink": self.world.DeathLink[self.player].value,
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"DeathLink_Amnesty": self.world.DeathLinkAmnesty[self.player].value
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}
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def generate_output(self, output_directory: str):
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if self.world.players != 1:
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return
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data = {
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"slot_data": self.fill_slot_data(),
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"location_to_item": {self.location_name_to_id[i] : item_table[self.world.get_location(i, self.player).item.name] for i in self.location_name_to_id},
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"data_package": {
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"data": {
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"games": {
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self.game: {
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"item_name_to_id": self.item_name_to_id,
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"location_name_to_id": self.location_name_to_id
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}
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}
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}
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}
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}
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filename = f"AP_{self.world.seed_name}_P{self.player}_{self.world.get_player_name(self.player)}.apv6"
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with open(os.path.join(output_directory, filename), 'w') as f:
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json.dump(data, f)
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