APSudoku: Update setup guide, remove extraneous options page link (#3849)
* APSudoku: Update setup guide, remove extraneous options page link * Apply suggestions from code review Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * clean up instructions * IP -> address --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
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		| @@ -4,7 +4,7 @@ from BaseClasses import Tutorial | ||||
| from ..AutoWorld import WebWorld, World | ||||
|  | ||||
| class AP_SudokuWebWorld(WebWorld): | ||||
|     options_page = "games/Sudoku/info/en" | ||||
|     options_page = False | ||||
|     theme = 'partyTime' | ||||
|  | ||||
|     setup_en = Tutorial( | ||||
|   | ||||
| @@ -1,9 +1,7 @@ | ||||
| # APSudoku Setup Guide | ||||
|  | ||||
| ## Required Software | ||||
| - [APSudoku](https://github.com/EmilyV99/APSudoku) | ||||
| - Windows (most tested on Win10) | ||||
| - Other platforms might be able to build from source themselves; and may be included in the future. | ||||
| - [APSudoku](https://github.com/APSudoku/APSudoku) | ||||
|  | ||||
| ## General Concept | ||||
|  | ||||
| @@ -13,25 +11,33 @@ Does not need to be added at the start of a seed, as it does not create any slot | ||||
|  | ||||
| ## Installation Procedures | ||||
|  | ||||
| Go to the latest release from the [APSudoku Releases page](https://github.com/EmilyV99/APSudoku/releases). Download and extract the `APSudoku.zip` file. | ||||
| Go to the latest release from the [APSudoku Releases page](https://github.com/APSudoku/APSudoku/releases/latest). Download and extract the appropriate file for your platform. | ||||
|  | ||||
| ## Joining a MultiWorld Game | ||||
|  | ||||
| 1. Run APSudoku.exe | ||||
| 2. Under the 'Archipelago' tab at the top-right: | ||||
| 	- Enter the server url & port number | ||||
| 1. Run the APSudoku executable. | ||||
| 2. Under `Settings` → `Connection` at the top-right: | ||||
| 	- Enter the server address and port number | ||||
| 	- Enter the name of the slot you wish to connect to | ||||
| 	- Enter the room password (optional) | ||||
| 	- Select DeathLink related settings (optional) | ||||
| 	- Press connect | ||||
| 3. Go back to the 'Sudoku' tab | ||||
| 	- Click the various '?' buttons for information on how to play / control | ||||
| 4. Choose puzzle difficulty | ||||
| 5. Try to solve the Sudoku. Click 'Check' when done. | ||||
| 	- Press `Connect` | ||||
| 4. Under the `Sudoku` tab | ||||
| 	- Choose puzzle difficulty | ||||
| 	- Click `Start` to generate a puzzle | ||||
| 5. Try to solve the Sudoku. Click `Check` when done | ||||
| 	- A correct solution rewards you with 1 hint for a location in the world you are connected to | ||||
| 	- An incorrect solution has no penalty, unless DeathLink is enabled (see below) | ||||
|  | ||||
| Info: | ||||
| - You can set various settings under `Settings` → `Sudoku`, and can change the colors used under `Settings` → `Theme`. | ||||
| - While connected, you can view the `Console` and `Hints` tabs for standard TextClient-like features | ||||
| - You can also use the `Tracking` tab to view either a basic tracker or a valid [GodotAP tracker pack](https://github.com/EmilyV99/GodotAP/blob/main/tracker_packs/GET_PACKS.md) | ||||
| - While connected, the number of "unhinted" locations for your slot is shown in the upper-left of the the `Sudoku` tab. (If this reads 0, no further hints can be earned for this slot, as every locations is already hinted) | ||||
| - Click the various `?` buttons for information on controls/how to play | ||||
| ## DeathLink Support | ||||
|  | ||||
| If 'DeathLink' is enabled when you click 'Connect': | ||||
| - Lose a life if you check an incorrect puzzle (not an _incomplete_ puzzle- if any cells are empty, you get off with a warning), or quit a puzzle without solving it (including disconnecting). | ||||
| - Life count customizable (default 0). Dying with 0 lives left kills linked players AND resets your puzzle. | ||||
| If `DeathLink` is enabled when you click `Connect`: | ||||
| - Lose a life if you check an incorrect puzzle (not an _incomplete_ puzzle- if any cells are empty, you get off with a warning), or if you quit a puzzle without solving it (including disconnecting). | ||||
| - Your life count is customizable (default 0). Dying with 0 lives left kills linked players AND resets your puzzle. | ||||
| - On receiving a DeathLink from another player, your puzzle resets.  | ||||
|   | ||||
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