Add sprite_pool for limiting sprites used in randomonevent.

This commit is contained in:
CaitSith2
2020-10-06 13:22:03 -07:00
parent aae08a807f
commit 9812e2cca5
7 changed files with 23 additions and 5 deletions

View File

@@ -125,6 +125,7 @@ class World(object):
set_player_attr('triforce_pieces_required', 20)
set_player_attr('shop_shuffle', 'off')
set_player_attr('shuffle_prizes', "g")
set_player_attr('sprite_pool', [])
def secure(self):
self.random = secrets.SystemRandom()
@@ -1291,7 +1292,8 @@ class Spoiler(object):
'triforce_pieces_available': self.world.triforce_pieces_available,
'triforce_pieces_required': self.world.triforce_pieces_required,
'shop_shuffle': self.world.shop_shuffle,
'shuffle_prizes': self.world.shuffle_prizes
'shuffle_prizes': self.world.shuffle_prizes,
'sprite_pool': self.world.sprite_pool
}
def to_json(self):