Risk of Rain 2: logic updates

This commit is contained in:
alwaysintreble
2021-10-04 22:28:40 -05:00
parent a5e9c4af03
commit 990141df47
4 changed files with 34 additions and 16 deletions

View File

@@ -130,7 +130,8 @@ class ItemWeights(Choice):
Lunartic makes everything a lunar item.<br>
Chaos generates the pool completely at random with rarer items having a slight cap to prevent this option being too easy.<br>
No Scraps removes all scrap items from the item pool.<br>
Even generates the item pool with every item having an even weight."""
Even generates the item pool with every item having an even weight.<br>
Scraps Only will be only scrap items in the item pool."""
displayname = "Item Weights"
option_default = 0
option_new = 1
@@ -140,6 +141,7 @@ class ItemWeights(Choice):
option_chaos = 5
option_no_scraps = 6
option_even = 7
option_scraps_only = 8
#define a dictionary for the weights of the generated item pool.
ror2_weights: typing.Dict[str, type(Option)] = {