Core: replace global random state with descriptive error (#1424)
* Core: replace global random state with descriptive error * Core: make random a proxy object and rename slot_seeds
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@@ -222,7 +222,7 @@ class Factorio(World):
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map_basic_settings = self.multiworld.world_gen[player].value["basic"]
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if map_basic_settings.get("seed", None) is None: # allow seed 0
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map_basic_settings["seed"] = self.multiworld.slot_seeds[player].randint(0, 2 ** 32 - 1) # 32 bit uint
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map_basic_settings["seed"] = self.multiworld.per_slot_randoms[player].randint(0, 2 ** 32 - 1) # 32 bit uint
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start_location_hints: typing.Set[str] = self.multiworld.start_location_hints[self.player].value
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