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Implement new weapons modes
This also includes some partial additional cleanup of the item pool.
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1
Main.py
1
Main.py
@@ -247,6 +247,7 @@ def copy_world(world):
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# copy progress items in state
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ret.state.prog_items = world.state.prog_items.copy()
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ret.precollected_items = world.precollected_items.copy()
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ret.state.stale = {player: True for player in range(1, world.players + 1)}
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for player in range(1, world.players + 1):
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