diff --git a/easy.yaml b/easy.yaml index cb189f47..a9cfd0dc 100644 --- a/easy.yaml +++ b/easy.yaml @@ -140,7 +140,7 @@ weapons: # Specifically, swords item_pool: easy: 0 # Doubled upgrades, progressives, and etc normal: 1 # Item availability remains unchanged from vanilla game - hard: 0 # Reduced upgrade availability (max: 14 hearts, green mail, tempered sword, fire shield, no silvers unless swordless) + hard: 0 # Reduced upgrade availability (max: 14 hearts, blue mail, tempered sword, fire shield, no silvers unless swordless) expert: 0 # Minimum upgrade availability (max: 8 hearts, green mail, master sword, fighter shield, no silvers unless swordless) crowd_control: 0 # Sets up the item pool for the crowd control extension. Do not use it without crowd control item_functionality: