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Core: prepare worlds.Files for APWorldContainer (#4331)
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
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@@ -63,7 +63,7 @@ recipe_time_ranges = {
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}
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class FactorioModFile(worlds.Files.APContainer):
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class FactorioModFile(worlds.Files.APPlayerContainer):
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game = "Factorio"
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compression_method = zipfile.ZIP_DEFLATED # Factorio can't load LZMA archives
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writing_tasks: List[Callable[[], Tuple[str, Union[str, bytes]]]]
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