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ALTTP: 0.4.6 fixes (#3215)
* Fix randomizer room logic * Fix Triforce Hunt HUD always present * Fix Circle of Pots enemy byte * treasure_hunt_total for Murahdala text
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@@ -433,7 +433,7 @@ def patch_enemizer(world, rom: LocalRom, enemizercli, output_directory):
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if multiworld.key_drop_shuffle[player]:
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key_drop_enemies = {
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0x4DA20, 0x4DA5C, 0x4DB7F, 0x4DD73, 0x4DDC3, 0x4DE07, 0x4E201,
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0x4E20A, 0x4E326, 0x4E4F7, 0x4E686, 0x4E70C, 0x4E7C8, 0x4E7FA
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0x4E20A, 0x4E326, 0x4E4F7, 0x4E687, 0x4E70C, 0x4E7C8, 0x4E7FA
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}
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for enemy in key_drop_enemies:
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if rom.read_byte(enemy) == 0x12:
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@@ -1269,7 +1269,7 @@ def patch_rom(world: MultiWorld, rom: LocalRom, player: int, enemized: bool):
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rom.write_int32(0x18020C, 0) # starting time (in frames, sint32)
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# set up goals for treasure hunt
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rom.write_int16(0x180163, local_world.treasure_hunt_count)
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rom.write_int16(0x180163, local_world.treasure_hunt_required)
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rom.write_bytes(0x180165, [0x0E, 0x28]) # Triforce Piece Sprite
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rom.write_byte(0x180194, 1) # Must turn in triforced pieces (instant win not enabled)
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@@ -2482,16 +2482,16 @@ def write_strings(rom, world, player):
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tt['sign_ganon'] = 'Go find the Triforce pieces with your friends... Ganon is invincible!'
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else:
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tt['sign_ganon'] = 'Go find the Triforce pieces... Ganon is invincible!'
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if w.treasure_hunt_count > 1:
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if w.treasure_hunt_required > 1:
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tt['murahdahla'] = "Hello @. I\nam Murahdahla, brother of\nSahasrahla and Aginah. Behold the power of\n" \
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"invisibility.\n\n\n\n… … …\n\nWait! you can see me? I knew I should have\n" \
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"hidden in a hollow tree. If you bring\n%d Triforce pieces out of %d, I can reassemble it." % \
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(w.treasure_hunt_count, world.triforce_pieces_available[player])
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(w.treasure_hunt_required, w.treasure_hunt_total)
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else:
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tt['murahdahla'] = "Hello @. I\nam Murahdahla, brother of\nSahasrahla and Aginah. Behold the power of\n" \
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"invisibility.\n\n\n\n… … …\n\nWait! you can see me? I knew I should have\n" \
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"hidden in a hollow tree. If you bring\n%d Triforce piece out of %d, I can reassemble it." % \
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(w.treasure_hunt_count, world.triforce_pieces_available[player])
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(w.treasure_hunt_required, w.treasure_hunt_total)
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elif world.goal[player] in ['pedestal']:
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tt['ganon_fall_in_alt'] = 'Why are you even here?\n You can\'t even hurt me! Your goal is at the pedestal.'
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tt['ganon_phase_3_alt'] = 'Seriously? Go Away, I will not Die.'
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@@ -2500,20 +2500,20 @@ def write_strings(rom, world, player):
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tt['ganon_fall_in'] = Ganon1_texts[local_random.randint(0, len(Ganon1_texts) - 1)]
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tt['ganon_fall_in_alt'] = 'You cannot defeat me until you finish your goal!'
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tt['ganon_phase_3_alt'] = 'Got wax in\nyour ears?\nI can not die!'
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if w.treasure_hunt_count > 1:
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if w.treasure_hunt_required > 1:
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if world.goal[player] == 'ganon_triforce_hunt' and world.players > 1:
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tt['sign_ganon'] = 'You need to find %d Triforce pieces out of %d with your friends to defeat Ganon.' % \
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(w.treasure_hunt_count, world.triforce_pieces_available[player])
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(w.treasure_hunt_required, w.treasure_hunt_total)
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elif world.goal[player] in ['ganon_triforce_hunt', 'local_ganon_triforce_hunt']:
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tt['sign_ganon'] = 'You need to find %d Triforce pieces out of %d to defeat Ganon.' % \
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(w.treasure_hunt_count, world.triforce_pieces_available[player])
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(w.treasure_hunt_required, w.treasure_hunt_total)
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else:
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if world.goal[player] == 'ganon_triforce_hunt' and world.players > 1:
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tt['sign_ganon'] = 'You need to find %d Triforce piece out of %d with your friends to defeat Ganon.' % \
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(w.treasure_hunt_count, world.triforce_pieces_available[player])
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(w.treasure_hunt_required, w.treasure_hunt_total)
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elif world.goal[player] in ['ganon_triforce_hunt', 'local_ganon_triforce_hunt']:
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tt['sign_ganon'] = 'You need to find %d Triforce piece out of %d to defeat Ganon.' % \
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(w.treasure_hunt_count, world.triforce_pieces_available[player])
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(w.treasure_hunt_required, w.treasure_hunt_total)
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tt['kakariko_tavern_fisherman'] = TavernMan_texts[local_random.randint(0, len(TavernMan_texts) - 1)]
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