ALTTP: 0.4.6 fixes (#3215)
* Fix randomizer room logic * Fix Triforce Hunt HUD always present * Fix Circle of Pots enemy byte * treasure_hunt_total for Murahdala text
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@@ -30,7 +30,7 @@ def can_shoot_arrows(state: CollectionState, player: int) -> bool:
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def has_triforce_pieces(state: CollectionState, player: int) -> bool:
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count = state.multiworld.worlds[player].treasure_hunt_count
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count = state.multiworld.worlds[player].treasure_hunt_required
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return state.count('Triforce Piece', player) + state.count('Power Star', player) >= count
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