Stardew Valley 6.x.x: The Content Update (#3478)

Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
This commit is contained in:
agilbert1412
2024-07-07 16:04:25 +03:00
committed by GitHub
parent f99ee77325
commit 9b22458f44
210 changed files with 10298 additions and 4540 deletions

View File

@@ -0,0 +1,42 @@
from abc import ABC, abstractmethod
from typing import ClassVar, Optional
from ...data.game_item import GameItem, ItemTag
location_prefix = "Harvest "
def to_location_name(crop: str) -> str:
return location_prefix + crop
def extract_crop_from_location_name(location_name: str) -> Optional[str]:
if not location_name.startswith(location_prefix):
return None
return location_name[len(location_prefix):]
class CropsanityFeature(ABC):
is_enabled: ClassVar[bool]
to_location_name = staticmethod(to_location_name)
extract_crop_from_location_name = staticmethod(extract_crop_from_location_name)
@abstractmethod
def is_included(self, crop: GameItem) -> bool:
...
class CropsanityDisabled(CropsanityFeature):
is_enabled = False
def is_included(self, crop: GameItem) -> bool:
return False
class CropsanityEnabled(CropsanityFeature):
is_enabled = True
def is_included(self, crop: GameItem) -> bool:
return ItemTag.CROPSANITY_SEED in crop.tags