Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
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worlds/stardew_valley/data/harvest.py
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66
worlds/stardew_valley/data/harvest.py
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from dataclasses import dataclass
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from typing import Tuple, Sequence, Mapping
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from .game_item import ItemSource, kw_only, ItemTag, Requirement
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from ..strings.season_names import Season
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@dataclass(frozen=True, **kw_only)
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class ForagingSource(ItemSource):
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regions: Tuple[str, ...]
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seasons: Tuple[str, ...] = Season.all
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other_requirements: Tuple[Requirement, ...] = ()
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@dataclass(frozen=True, **kw_only)
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class SeasonalForagingSource(ItemSource):
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season: str
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days: Sequence[int]
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regions: Tuple[str, ...]
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def as_foraging_source(self) -> ForagingSource:
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return ForagingSource(seasons=(self.season,), regions=self.regions)
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@dataclass(frozen=True, **kw_only)
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class FruitBatsSource(ItemSource):
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...
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@dataclass(frozen=True, **kw_only)
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class MushroomCaveSource(ItemSource):
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...
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@dataclass(frozen=True, **kw_only)
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class HarvestFruitTreeSource(ItemSource):
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add_tags = (ItemTag.CROPSANITY,)
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sapling: str
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seasons: Tuple[str, ...] = Season.all
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@property
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def requirement_tags(self) -> Mapping[str, Tuple[ItemTag, ...]]:
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return {
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self.sapling: (ItemTag.CROPSANITY_SEED,)
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}
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@dataclass(frozen=True, **kw_only)
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class HarvestCropSource(ItemSource):
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add_tags = (ItemTag.CROPSANITY,)
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seed: str
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seasons: Tuple[str, ...] = Season.all
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"""Empty means it can't be grown on the farm."""
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@property
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def requirement_tags(self) -> Mapping[str, Tuple[ItemTag, ...]]:
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return {
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self.seed: (ItemTag.CROPSANITY_SEED,)
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}
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@dataclass(frozen=True, **kw_only)
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class ArtifactSpotSource(ItemSource):
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amount: int
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