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Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
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@@ -94,6 +94,16 @@ class SkillSource(RecipeSource):
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return f"SkillSource at level {self.level} {self.skill}"
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class MasterySource(RecipeSource):
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skill: str
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def __init__(self, skill: str):
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self.skill = skill
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def __repr__(self):
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return f"MasterySource at level {self.level} {self.skill}"
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class ShopSource(RecipeSource):
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region: str
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price: int
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