Stardew Valley 6.x.x: The Content Update (#3478)

Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
This commit is contained in:
agilbert1412
2024-07-07 16:04:25 +03:00
committed by GitHub
parent f99ee77325
commit 9b22458f44
210 changed files with 10298 additions and 4540 deletions

View File

@@ -9,6 +9,10 @@ class DeepWoodsItem:
class SkillLevel:
cooking = "Cooking Level"
binning = "Binning Level"
magic = "Magic Level"
socializing = "Socializing Level"
luck = "Luck Level"
archaeology = "Archaeology Level"
@@ -25,8 +29,10 @@ class SVEQuestItem:
fable_reef_portal = "Fable Reef Portal"
grandpa_shed = "Grandpa's Shed"
sve_quest_items: List[str] = [aurora_vineyard_tablet, iridium_bomb, void_soul, kittyfish_spell, scarlett_job_offer, morgan_schooling, grandpa_shed]
sve_quest_items_ginger_island: List[str] = [marlon_boat_paddle, fable_reef_portal]
sve_always_quest_items: List[str] = [kittyfish_spell, scarlett_job_offer, morgan_schooling]
sve_always_quest_items_ginger_island: List[str] = [fable_reef_portal]
sve_quest_items: List[str] = [aurora_vineyard_tablet, iridium_bomb, void_soul, grandpa_shed]
sve_quest_items_ginger_island: List[str] = [marlon_boat_paddle]
class SVELocation: