Stardew Valley 6.x.x: The Content Update (#3478)

Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
This commit is contained in:
agilbert1412
2024-07-07 16:04:25 +03:00
committed by GitHub
parent f99ee77325
commit 9b22458f44
210 changed files with 10298 additions and 4540 deletions

View File

@@ -42,6 +42,7 @@ class Meal:
maki_roll = "Maki Roll"
maple_bar = "Maple Bar"
miners_treat = "Miner's Treat"
moss_soup = "Moss Soup"
omelet = "Omelet"
pale_broth = "Pale Broth"
pancakes = "Pancakes"
@@ -103,6 +104,17 @@ class SVEMeal:
grampleton_orange_chicken = "Grampleton Orange Chicken"
class TrashyMeal:
grilled_cheese = "Grilled Cheese"
fish_casserole = "Fish Casserole"
class ArchaeologyMeal:
diggers_delight = "Digger's Delight"
rocky_root = "Rocky Root Coffee"
ancient_jello = "Ancient Jello"
class SVEBeverage:
sports_drink = "Sports Drink"