Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
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@@ -1,4 +1,6 @@
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class Machine:
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dehydrator = "Dehydrator"
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fish_smoker = "Fish Smoker"
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bee_house = "Bee House"
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bone_mill = "Bone Mill"
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cask = "Cask"
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@@ -10,6 +12,7 @@ class Machine:
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enricher = "Enricher"
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furnace = "Furnace"
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geode_crusher = "Geode Crusher"
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mushroom_log = "Mushroom Log"
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heavy_tapper = "Heavy Tapper"
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keg = "Keg"
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lightning_rod = "Lightning Rod"
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@@ -26,4 +29,9 @@ class Machine:
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solar_panel = "Solar Panel"
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tapper = "Tapper"
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worm_bin = "Worm Bin"
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deluxe_worm_bin = "Deluxe Worm Bin"
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heavy_furnace = "Heavy Furnace"
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anvil = "Anvil"
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mini_forge = "Mini-Forge"
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bait_maker = "Bait Maker"
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