Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
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@@ -4,6 +4,7 @@ class Quest:
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getting_started = "Getting Started"
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to_the_beach = "To The Beach"
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raising_animals = "Raising Animals"
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feeding_animals = "Feeding Animals"
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advancement = "Advancement"
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archaeology = "Archaeology"
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rat_problem = "Rat Problem"
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@@ -49,12 +50,13 @@ class Quest:
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dark_talisman = "Dark Talisman"
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goblin_problem = "Goblin Problem"
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magic_ink = "Magic Ink"
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giant_stump = "The Giant Stump"
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class ModQuest:
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MrGinger = "Mr.Ginger's request"
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AyeishaEnvelope = "Missing Envelope"
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AyeishaRing = "Lost Emerald Ring"
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AyeishaRing = "Ayeisha's Lost Ring"
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JunaCola = "Juna's Drink Request"
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JunaSpaghetti = "Juna's BFF Request"
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RailroadBoulder = "The Railroad Boulder"
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