Stardew Valley 6.x.x: The Content Update (#3478)

Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
This commit is contained in:
agilbert1412
2024-07-07 16:04:25 +03:00
committed by GitHub
parent f99ee77325
commit 9b22458f44
210 changed files with 10298 additions and 4540 deletions

View File

@@ -4,6 +4,7 @@ class Quest:
getting_started = "Getting Started"
to_the_beach = "To The Beach"
raising_animals = "Raising Animals"
feeding_animals = "Feeding Animals"
advancement = "Advancement"
archaeology = "Archaeology"
rat_problem = "Rat Problem"
@@ -49,12 +50,13 @@ class Quest:
dark_talisman = "Dark Talisman"
goblin_problem = "Goblin Problem"
magic_ink = "Magic Ink"
giant_stump = "The Giant Stump"
class ModQuest:
MrGinger = "Mr.Ginger's request"
AyeishaEnvelope = "Missing Envelope"
AyeishaRing = "Lost Emerald Ring"
AyeishaRing = "Ayeisha's Lost Ring"
JunaCola = "Juna's Drink Request"
JunaSpaghetti = "Juna's BFF Request"
RailroadBoulder = "The Railroad Boulder"