Stardew Valley 6.x.x: The Content Update (#3478)

Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
This commit is contained in:
agilbert1412
2024-07-07 16:04:25 +03:00
committed by GitHub
parent f99ee77325
commit 9b22458f44
210 changed files with 10298 additions and 4540 deletions

View File

@@ -14,6 +14,7 @@ class Region:
forest = "Forest"
bus_stop = "Bus Stop"
backwoods = "Backwoods"
tunnel_entrance = "Tunnel Entrance"
bus_tunnel = "Bus Tunnel"
railroad = "Railroad"
secret_woods = "Secret Woods"
@@ -28,7 +29,6 @@ class Region:
oasis = "Oasis"
casino = "Casino"
mines = "The Mines"
mines_dwarf_shop = "Mines Dwarf Shop"
skull_cavern_entrance = "Skull Cavern Entrance"
skull_cavern = "Skull Cavern"
sewer = "Sewer"
@@ -73,17 +73,9 @@ class Region:
alex_house = "Alex's House"
elliott_house = "Elliott's House"
ranch = "Marnie's Ranch"
traveling_cart = "Traveling Cart"
traveling_cart_sunday = "Traveling Cart Sunday"
traveling_cart_monday = "Traveling Cart Monday"
traveling_cart_tuesday = "Traveling Cart Tuesday"
traveling_cart_wednesday = "Traveling Cart Wednesday"
traveling_cart_thursday = "Traveling Cart Thursday"
traveling_cart_friday = "Traveling Cart Friday"
traveling_cart_saturday = "Traveling Cart Saturday"
mastery_cave = "Mastery Cave"
farm_cave = "Farmcave"
greenhouse = "Greenhouse"
tunnel_entrance = "Tunnel Entrance"
leah_house = "Leah's Cottage"
wizard_tower = "Wizard Tower"
wizard_basement = "Wizard Basement"
@@ -91,6 +83,7 @@ class Region:
maru_room = "Maru's Room"
sebastian_room = "Sebastian's Room"
adventurer_guild = "Adventurer's Guild"
adventurer_guild_bedroom = "Marlon's bedroom"
quarry = "Quarry"
quarry_mine_entrance = "Quarry Mine Entrance"
quarry_mine = "Quarry Mine"
@@ -148,6 +141,20 @@ class Region:
dangerous_mines_20 = "Dangerous Mines - Floor 20"
dangerous_mines_60 = "Dangerous Mines - Floor 60"
dangerous_mines_100 = "Dangerous Mines - Floor 100"
class LogicRegion:
mines_dwarf_shop = "Mines Dwarf Shop"
traveling_cart = "Traveling Cart"
traveling_cart_sunday = "Traveling Cart Sunday"
traveling_cart_monday = "Traveling Cart Monday"
traveling_cart_tuesday = "Traveling Cart Tuesday"
traveling_cart_wednesday = "Traveling Cart Wednesday"
traveling_cart_thursday = "Traveling Cart Thursday"
traveling_cart_friday = "Traveling Cart Friday"
traveling_cart_saturday = "Traveling Cart Saturday"
kitchen = "Kitchen"
shipping = "Shipping"
queen_of_sauce = "The Queen of Sauce"
@@ -155,9 +162,18 @@ class Region:
blacksmith_iron = "Blacksmith Iron Upgrades"
blacksmith_gold = "Blacksmith Gold Upgrades"
blacksmith_iridium = "Blacksmith Iridium Upgrades"
farming = "Farming"
spring_farming = "Spring Farming"
summer_farming = "Summer Farming"
fall_farming = "Fall Farming"
winter_farming = "Winter Farming"
indoor_farming = "Indoor Farming"
summer_or_fall_farming = "Summer or Fall Farming"
fishing = "Fishing"
egg_festival = "Egg Festival"
desert_festival = "Desert Festival"
trout_derby = "Trout Derby"
flower_dance = "Flower Dance"
luau = "Luau"
moonlight_jellies = "Dance of the Moonlight Jellies"
@@ -166,6 +182,13 @@ class Region:
festival_of_ice = "Festival of Ice"
night_market = "Night Market"
winter_star = "Feast of the Winter Star"
squidfest = "SquidFest"
raccoon_daddy = "Raccoon Bundles"
raccoon_shop = "Raccoon Shop"
bookseller_1 = "Bookseller Experience Books"
bookseller_2 = "Bookseller Year 1 Books"
bookseller_3 = "Bookseller Year 3 Books"
forest_waterfall = "Waterfall"
class DeepWoodsRegion:
@@ -302,5 +325,3 @@ class BoardingHouseRegion:
lost_valley_house_1 = "Lost Valley Ruins - First House"
lost_valley_house_2 = "Lost Valley Ruins - Second House"
buffalo_ranch = "Buffalo's Ranch"