Stardew Valley 6.x.x: The Content Update (#3478)

Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
This commit is contained in:
agilbert1412
2024-07-07 16:04:25 +03:00
committed by GitHub
parent f99ee77325
commit 9b22458f44
210 changed files with 10298 additions and 4540 deletions

View File

@@ -1,8 +1,12 @@
import unittest
from ..data.bundle_data import all_bundle_items_except_money, quality_crops_items_thematic
from . import SVTestBase
from .. import BundleRandomization
from ..data.bundle_data import all_bundle_items_except_money, quality_crops_items_thematic, quality_foraging_items, quality_fish_items
from ..options import BundlePlando
from ..strings.bundle_names import BundleName
from ..strings.crop_names import Fruit
from ..strings.quality_names import CropQuality
from ..strings.quality_names import CropQuality, ForageQuality, FishQuality
class TestBundles(unittest.TestCase):
@@ -27,3 +31,60 @@ class TestBundles(unittest.TestCase):
with self.subTest(bundle_item.item_name):
self.assertEqual(bundle_item.quality, CropQuality.gold)
def test_quality_foraging_have_correct_amounts(self):
for bundle_item in quality_foraging_items:
with self.subTest(bundle_item.item_name):
self.assertEqual(bundle_item.amount, 3)
def test_quality_foraging_have_correct_quality(self):
for bundle_item in quality_foraging_items:
with self.subTest(bundle_item.item_name):
self.assertEqual(bundle_item.quality, ForageQuality.gold)
def test_quality_fish_have_correct_amounts(self):
for bundle_item in quality_fish_items:
with self.subTest(bundle_item.item_name):
self.assertEqual(bundle_item.amount, 2)
def test_quality_fish_have_correct_quality(self):
for bundle_item in quality_fish_items:
with self.subTest(bundle_item.item_name):
self.assertEqual(bundle_item.quality, FishQuality.gold)
class TestRemixedPlandoBundles(SVTestBase):
plando_bundles = {BundleName.money_2500, BundleName.money_5000, BundleName.money_10000, BundleName.gambler, BundleName.ocean_fish,
BundleName.lake_fish, BundleName.deep_fishing, BundleName.spring_fish, BundleName.legendary_fish, BundleName.bait}
options = {
BundleRandomization: BundleRandomization.option_remixed,
BundlePlando: frozenset(plando_bundles)
}
def test_all_plando_bundles_are_there(self):
location_names = {location.name for location in self.multiworld.get_locations()}
for bundle_name in self.plando_bundles:
with self.subTest(f"{bundle_name}"):
self.assertIn(bundle_name, location_names)
self.assertNotIn(BundleName.money_25000, location_names)
self.assertNotIn(BundleName.carnival, location_names)
self.assertNotIn(BundleName.night_fish, location_names)
self.assertNotIn(BundleName.specialty_fish, location_names)
self.assertNotIn(BundleName.specific_bait, location_names)
class TestRemixedAnywhereBundles(SVTestBase):
fish_bundle_names = {BundleName.spring_fish, BundleName.summer_fish, BundleName.fall_fish, BundleName.winter_fish, BundleName.ocean_fish,
BundleName.lake_fish, BundleName.river_fish, BundleName.night_fish, BundleName.legendary_fish, BundleName.specialty_fish,
BundleName.bait, BundleName.specific_bait, BundleName.crab_pot, BundleName.tackle, BundleName.quality_fish,
BundleName.rain_fish, BundleName.master_fisher}
options = {
BundleRandomization: BundleRandomization.option_remixed_anywhere,
BundlePlando: frozenset(fish_bundle_names)
}
def test_all_plando_bundles_are_there(self):
location_names = {location.name for location in self.multiworld.get_locations()}
for bundle_name in self.fish_bundle_names:
with self.subTest(f"{bundle_name}"):
self.assertIn(bundle_name, location_names)