Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
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@@ -63,8 +63,12 @@ class OptionAssertMixin(TestCase):
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all_item_names = set(get_all_item_names(multiworld))
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all_location_names = set(get_all_location_names(multiworld))
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all_cropsanity_item_names = {item_name for item_name in all_item_names if Group.CROPSANITY in item_table[item_name].groups}
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all_cropsanity_location_names = {location_name for location_name in all_location_names if LocationTags.CROPSANITY in location_table[location_name].tags}
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self.assertEqual(len(all_cropsanity_item_names), len(all_cropsanity_location_names))
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all_cropsanity_location_names = {location_name
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for location_name in all_location_names
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if LocationTags.CROPSANITY in location_table[location_name].tags
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# Qi Beans do not have an item
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and location_name != "Harvest Qi Fruit"}
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self.assertEqual(len(all_cropsanity_item_names) + 1, len(all_cropsanity_location_names))
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def assert_all_rarecrows_exist(self, multiworld: MultiWorld):
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all_item_names = set(get_all_item_names(multiworld))
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