Whitespace fixes
Removing trailing whitepace.
This commit is contained in:
10
README.md
10
README.md
@@ -209,7 +209,7 @@ randomized.
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--algorithm [{freshness,flood,vt21,vt22,vt25,vt26,balanced}]
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```
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Select item filling algorithm.
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Select item filling algorithm.
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### Balanced (Default)
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This is a variation of vt26 that aims to strike a balance between the overworld heavy vt25 and the dungeon heavy vt26 algorithm.
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@@ -220,7 +220,7 @@ Items and locations are shuffled like in VT25, and dungeon items are now placed
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shuffled it includes a slight deliberate bias against having too many desireable items in Ganon's Tower to help counterbalance
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the sheer number of chests in that single location.
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### VT25
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### VT25
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Items and locations are shuffled and placed from the top of the lists. The only thing preventing an item from being placed into a spot
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is if is absolutely impossible to be there given the previous made placement choices. Leads to very uniform but guaranteed solvable distributions.
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@@ -243,7 +243,7 @@ staleness, decreasing the likelihood of receiving a progress item.
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--shuffle [{default,simple,restricted,full,madness,insanity,dungeonsfull,dungeonssimple}]
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```
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Select Entrance Shuffling Algorithm.
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Select Entrance Shuffling Algorithm.
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### Default
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@@ -256,7 +256,7 @@ on the overworld. On Death Mountain, entrances are connected more freely.
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### Full (Default)
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Mixes cave and dungeon entrances freely.
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Mixes cave and dungeon entrances freely.
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### Restricted
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@@ -296,7 +296,7 @@ Define seed number to generate. (default: None) Using the same seed with same se
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--count COUNT
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```
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Use to batch generate multiple seeds with same settings.
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Use to batch generate multiple seeds with same settings.
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If --seed is provided, it will be used for the first seed, then used to derive the next seed (i.e. generating 10 seeds with --seed given will produce the same 10 (different) roms each time). (default: None)
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```
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