SMZ3: Fix Itemlinks with link_replacement #4099
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		| @@ -87,6 +87,21 @@ class SMZ3World(World): | ||||
|         self.rom_name_available_event = threading.Event() | ||||
|         self.locations: Dict[str, Location] = {} | ||||
|         self.unreachable = [] | ||||
|         self.junkItemsNames = [item.name for item in [ | ||||
|             ItemType.Arrow, | ||||
|             ItemType.OneHundredRupees, | ||||
|             ItemType.TenArrows, | ||||
|             ItemType.ThreeBombs, | ||||
|             ItemType.OneRupee, | ||||
|             ItemType.FiveRupees, | ||||
|             ItemType.TwentyRupees, | ||||
|             ItemType.FiftyRupees, | ||||
|             ItemType.ThreeHundredRupees, | ||||
|             ItemType.ETank, | ||||
|             ItemType.Missile, | ||||
|             ItemType.Super, | ||||
|             ItemType.PowerBomb | ||||
|         ]] | ||||
|         super().__init__(world, player) | ||||
|  | ||||
|     @classmethod | ||||
|   | ||||
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