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SMZ3: Fix Itemlinks with link_replacement #4099
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@@ -87,6 +87,21 @@ class SMZ3World(World):
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self.rom_name_available_event = threading.Event()
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self.rom_name_available_event = threading.Event()
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self.locations: Dict[str, Location] = {}
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self.locations: Dict[str, Location] = {}
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self.unreachable = []
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self.unreachable = []
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self.junkItemsNames = [item.name for item in [
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ItemType.Arrow,
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ItemType.OneHundredRupees,
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ItemType.TenArrows,
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ItemType.ThreeBombs,
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ItemType.OneRupee,
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ItemType.FiveRupees,
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ItemType.TwentyRupees,
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ItemType.FiftyRupees,
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ItemType.ThreeHundredRupees,
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ItemType.ETank,
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ItemType.Missile,
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ItemType.Super,
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ItemType.PowerBomb
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]]
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super().__init__(world, player)
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super().__init__(world, player)
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@classmethod
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@classmethod
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