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Factorio: always display static nodes with full info
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@@ -75,7 +75,7 @@ def generate_mod(world: MultiWorld, player: int):
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"rocket_recipe": rocket_recipes[world.max_science_pack[player].value],
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"slot_name": world.player_names[player][0], "seed_name": world.seed_name,
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"starting_items": world.starting_items[player], "recipes": recipes,
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"random": world.slot_seeds[player],
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"random": world.slot_seeds[player], "static_nodes": world.worlds[player].static_nodes,
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"recipe_time_scale": recipe_time_scales[world.recipe_time[player].value]}
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for factorio_option in Options.factorio_options:
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