Factorio: always display static nodes with full info

This commit is contained in:
Fabian Dill
2021-06-24 23:51:42 +02:00
parent 6c1d164330
commit 9f2f343f76
4 changed files with 9 additions and 8 deletions

View File

@@ -75,7 +75,7 @@ def generate_mod(world: MultiWorld, player: int):
"rocket_recipe": rocket_recipes[world.max_science_pack[player].value],
"slot_name": world.player_names[player][0], "seed_name": world.seed_name,
"starting_items": world.starting_items[player], "recipes": recipes,
"random": world.slot_seeds[player],
"random": world.slot_seeds[player], "static_nodes": world.worlds[player].static_nodes,
"recipe_time_scale": recipe_time_scales[world.recipe_time[player].value]}
for factorio_option in Options.factorio_options: