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convert potion_shop_shuffle into 'w' shop_shuffle flag
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@@ -337,10 +337,6 @@ def parse_arguments(argv, no_defaults=False):
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help='''
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Maximum amount of shop slots able to be filled by items from the item pool.
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''')
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parser.add_argument('--potion_shop_shuffle', default=defval(''), choices=['', 'a'], help='''\
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Determine if potion shop shuffle items should be affected by the rules of shop shuffle.
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Value `none` will only allow prices to be shuffled, `a` will allow any items to be shuffled.
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''')
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parser.add_argument('--shuffle_prizes', default=defval('g'), choices=['', 'g', 'b', 'gb'])
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parser.add_argument('--sprite_pool', help='''\
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Specifies a colon separated list of sprites used for random/randomonevent. If not specified, the full sprite pool is used.''')
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@@ -401,7 +397,7 @@ def parse_arguments(argv, no_defaults=False):
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'shufflebosses', 'enemy_shuffle', 'enemy_health', 'enemy_damage', 'shufflepots',
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'ow_palettes', 'uw_palettes', 'sprite', 'disablemusic', 'quickswap', 'fastmenu', 'heartcolor',
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'heartbeep', "skip_progression_balancing", "triforce_pieces_available",
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"triforce_pieces_required", "shop_shuffle", "shop_shuffle_slots", "potion_shop_shuffle",
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"triforce_pieces_required", "shop_shuffle", "shop_shuffle_slots",
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"required_medallions",
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"plando_items", "plando_texts", "plando_connections",
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'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots', 'killable_thieves',
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