Made Who Cloak, Cable Car Access Card, & Scout Clothes progression since they unlock entire regions

This commit is contained in:
MarioSpore
2025-08-11 21:37:12 -04:00
parent 849691b009
commit a010080371

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@@ -90,7 +90,7 @@ GADGETS_TABLE: dict[str, GrinchItemData] = {
#Mission Specific Items #Mission Specific Items
MISSION_ITEMS_TABLE: dict[str, GrinchItemData] = { MISSION_ITEMS_TABLE: dict[str, GrinchItemData] = {
"Who Cloak": GrinchItemData("Mission Specific Items", 200, IC.progression_deprioritized, "Who Cloak": GrinchItemData("Mission Specific Items", 200, IC.progression,
[GrinchRamData(0x0101F9, binary_bit_pos=0)], second_item_group="Useful Items"), [GrinchRamData(0x0101F9, binary_bit_pos=0)], second_item_group="Useful Items"),
"Painting Bucket": GrinchItemData("Mission Specific Items", 201, IC.progression_deprioritized, "Painting Bucket": GrinchItemData("Mission Specific Items", 201, IC.progression_deprioritized,
[GrinchRamData(0x0101F9, binary_bit_pos=1)], second_item_group="Useful Items"), [GrinchRamData(0x0101F9, binary_bit_pos=1)], second_item_group="Useful Items"),
@@ -98,7 +98,7 @@ MISSION_ITEMS_TABLE: dict[str, GrinchItemData] = {
[GrinchRamData(0x0101F9, binary_bit_pos=6)], second_item_group="Useful Items"), [GrinchRamData(0x0101F9, binary_bit_pos=6)], second_item_group="Useful Items"),
"Glue Bucket": GrinchItemData("Mission Specific Items", 203, IC.progression_deprioritized, "Glue Bucket": GrinchItemData("Mission Specific Items", 203, IC.progression_deprioritized,
[GrinchRamData(0x0101F9, binary_bit_pos=4)], second_item_group="Useful Items"), [GrinchRamData(0x0101F9, binary_bit_pos=4)], second_item_group="Useful Items"),
"Cable Car Access Card": GrinchItemData("Mission Specific Items", 204, IC.progression_deprioritized, "Cable Car Access Card": GrinchItemData("Mission Specific Items", 204, IC.progression,
[GrinchRamData(0x0101F9, binary_bit_pos=5)], second_item_group="Useful Items"), [GrinchRamData(0x0101F9, binary_bit_pos=5)], second_item_group="Useful Items"),
"Drill": GrinchItemData("Mission Specific Items", 205, IC.progression_deprioritized, "Drill": GrinchItemData("Mission Specific Items", 205, IC.progression_deprioritized,
[GrinchRamData(0x0101FA, binary_bit_pos=2)], second_item_group="Useful Items"), [GrinchRamData(0x0101FA, binary_bit_pos=2)], second_item_group="Useful Items"),
@@ -110,7 +110,7 @@ MISSION_ITEMS_TABLE: dict[str, GrinchItemData] = {
[GrinchRamData(0x0101F9, binary_bit_pos=2)], second_item_group="Useful Items"), [GrinchRamData(0x0101F9, binary_bit_pos=2)], second_item_group="Useful Items"),
"Hammer": GrinchItemData("Mission Specific Items", 209, IC.progression_deprioritized, "Hammer": GrinchItemData("Mission Specific Items", 209, IC.progression_deprioritized,
[GrinchRamData(0x0101F9, binary_bit_pos=3)], second_item_group="Useful Items"), [GrinchRamData(0x0101F9, binary_bit_pos=3)], second_item_group="Useful Items"),
"Scout Clothes": GrinchItemData("Mission Specific Items", 210, IC.progression_deprioritized, "Scout Clothes": GrinchItemData("Mission Specific Items", 210, IC.progression,
[GrinchRamData(0x0101F9, binary_bit_pos=7)], second_item_group="Useful Items") [GrinchRamData(0x0101F9, binary_bit_pos=7)], second_item_group="Useful Items")
} }