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Core: Rework accessibility (#1481)
* rename locations accessibility to "full" and make old locations accessibility debug only * fix a bug in oot * reorder lttp tests to not override its overrides * changed the wrong word in the dict * :forehead: * update the manual lttp yaml * use __debug__ * update pokemon and messenger * fix conflicts from 993 * fix stardew presets * add that locations may be inaccessible to description * use reST format and make the items description one line so that it renders correctly on webhost * forgot i renamed that * add aliases for back compat * some cleanup * fix imports * fix test failure * only check "items" players when the item is progression * Revert "only check "items" players when the item is progression" This reverts commit ecbf986145e6194aa99a39c481d8ecd0736d5a4c. * remove some unnecessary diffs * CV64: Add ItemsAccessibility * put items description at the bottom of the docstring since that's it's visual order * : * rename accessibility reference in pokemon rb dexsanity * make the rendered tooltips look nicer
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@@ -1,8 +1,8 @@
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import typing
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from BaseClasses import MultiWorld
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from Options import Choice, Range, Option, Toggle, DefaultOnToggle, DeathLink, \
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StartInventoryPool, PlandoBosses, PlandoConnections, PlandoTexts, FreeText, Removed
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from Options import Choice, Range, DeathLink, DefaultOnToggle, FreeText, ItemsAccessibility, Option, \
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PlandoBosses, PlandoConnections, PlandoTexts, Removed, StartInventoryPool, Toggle
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from .EntranceShuffle import default_connections, default_dungeon_connections, \
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inverted_default_connections, inverted_default_dungeon_connections
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from .Text import TextTable
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@@ -743,6 +743,7 @@ class ALttPPlandoTexts(PlandoTexts):
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alttp_options: typing.Dict[str, type(Option)] = {
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"accessibility": ItemsAccessibility,
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"plando_connections": ALttPPlandoConnections,
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"plando_texts": ALttPPlandoTexts,
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"start_inventory_from_pool": StartInventoryPool,
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