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Core: Rework accessibility (#1481)
* rename locations accessibility to "full" and make old locations accessibility debug only * fix a bug in oot * reorder lttp tests to not override its overrides * changed the wrong word in the dict * :forehead: * update the manual lttp yaml * use __debug__ * update pokemon and messenger * fix conflicts from 993 * fix stardew presets * add that locations may be inaccessible to description * use reST format and make the items description one line so that it renders correctly on webhost * forgot i renamed that * add aliases for back compat * some cleanup * fix imports * fix test failure * only check "items" players when the item is progression * Revert "only check "items" players when the item is progression" This reverts commit ecbf986145e6194aa99a39c481d8ecd0736d5a4c. * remove some unnecessary diffs * CV64: Add ItemsAccessibility * put items description at the bottom of the docstring since that's it's visual order * : * rename accessibility reference in pokemon rb dexsanity * make the rendered tooltips look nicer
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@@ -443,7 +443,7 @@ class PokemonRedBlueWorld(World):
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self.multiworld.elite_four_pokedex_condition[self.player].total = \
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int((len(reachable_mons) / 100) * self.multiworld.elite_four_pokedex_condition[self.player].value)
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if self.multiworld.accessibility[self.player] == "locations":
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if self.multiworld.accessibility[self.player] == "full":
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balls = [self.create_item(ball) for ball in ["Poke Ball", "Great Ball", "Ultra Ball"]]
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traps = [self.create_item(trap) for trap in item_groups["Traps"]]
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locations = [location for location in self.multiworld.get_locations(self.player) if "Pokedex - " in
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