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Create event Blaze Spawner containing Blaze Rods, preventing scenarios where the only progression in a sphere is to gain access to a fortress, which crashes playthrough generation
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@@ -109,6 +109,7 @@ advancement_table = {
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"Librarian": AdvData(42090, 'Overworld'),
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"Overpowered": AdvData(42091, 'Overworld'),
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"Blaze Spawner": AdvData(None, 'Nether Fortress'),
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"Ender Dragon": AdvData(None, 'The End')
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}
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