Docs: Small typo and proofreading edits (#2078)
* Slight rewording of DS3 game page Lists made more concise, space added between "generated weapons" and open parenthesis * Proofread Final Fantasy pages Fixed minor typos and reworded sentences for conciseness. * Edited Kingdom Hearts 2 Game Page Refined style, capitalization, and sentence structure for clarity * Fixed nested list in Minecraft game page Each nest needed an additional 2 spaces * Edited Risk of Rain 2 Game Page Made various edits to redundancy within the page as well as omitted/unclear information * Edited Stardew Valley game page Small capitalization consistency edits and slight rewording for conciseness * Update worlds/ff1/docs/multiworld_en.md Co-authored-by: Silvris <58583688+Silvris@users.noreply.github.com> * Update worlds/kh2/docs/en_Kingdom Hearts 2.md Co-authored-by: Silvris <58583688+Silvris@users.noreply.github.com> * Update worlds/kh2/docs/en_Kingdom Hearts 2.md Co-authored-by: Silvris <58583688+Silvris@users.noreply.github.com> * Add information for EXP multiplier Include Drive Forms and Summons * Correction for Newt Altars RoR2 Co-Authored-By: kindasneaki <19377912+kindasneaki@users.noreply.github.com> --------- Co-authored-by: Silvris <58583688+Silvris@users.noreply.github.com> Co-authored-by: kindasneaki <19377912+kindasneaki@users.noreply.github.com>
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@@ -8,19 +8,19 @@ website: [FF1R Website](https://finalfantasyrandomizer.com/)
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## What does randomization do to this game?
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A better questions is what isn't randomized at this point. Enemies stats and spell, character spells, shop inventory and
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boss stats and spells are all commonly randomized. Unlike most other randomizers it is also most standard to shuffle
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progression items and non-progression items into separate pools and then redistribute them to their respective
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locations. So, for example, Princess Sarah may have the CANOE instead of the LUTE; however, she will never have a Heal
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Pot or some armor. There are plenty of other things that can be randomized on the main randomizer
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site: [FF1R Website](https://finalfantasyrandomizer.com/)
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Enemy stats and spell, boss stats and spells, character spells, and shop inventories are all commonly randomized. Unlike
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most other randomizers, it is standard to shuffle progression items and non-progression items into separate pools
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and then redistribute them to their respective locations. For example, Princess Sarah may have the CANOE instead
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of the LUTE; however, she will never have a Heal Pot or armor.
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Plenty of other things to be randomized can be found on the main randomizer site:
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[FF1R Website](https://finalfantasyrandomizer.com/)
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## What Final Fantasy items can appear in other players' worlds?
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All items can appear in other players worlds. This includes consumables, shards, weapons, armor and, of course, key
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items.
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All items can appear in other players worlds, including consumables, shards, weapons, armor, and key items.
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## What does another world's item look like in Final Fantasy
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All local and remote items appear the same. It will say that you received an item and then BOTH the client log and the
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All local and remote items appear the same. Final Fantasy will say that you received an item, then BOTH the client log and the
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emulator will display what was found external to the in-game text box.
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@@ -32,14 +32,14 @@ Generate a game by going to the site and performing the following steps:
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prefer, or it is your first time we suggest starting with the 'Shard Hunt' preset (which requires you to collect a
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number of shards to go to the end dungeon) or the 'Beginner' preset if you prefer to kill the original fiends.
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2. Go to the `Goal` tab and ensure `Archipelago` is enabled. Set your player name to any name that represents you.
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3. Upload you `Final Fantasy(USA).nes` (and click `Remember ROM` for the future!)
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3. Upload your `Final Fantasy(USA).nes` (and click `Remember ROM` for the future!)
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4. Press the `NEW` button beside `Seed` a few times
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5. Click `GENERATE ROM`
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It should download two files. One is the `*.nes` file which your emulator will run and the other is the yaml file
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It should download two files. One is the `*.nes` file which your emulator will run, and the other is the yaml file
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required by Archipelago.gg
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At this point you are ready to join the multiworld. If you are uncertain on how to generate, host or join a multiworld
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At this point, you are ready to join the multiworld. If you are uncertain on how to generate, host, or join a multiworld,
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please refer to the [game agnostic setup guide](/tutorial/Archipelago/setup/en).
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## Running the Client Program and Connecting to the Server
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@@ -67,7 +67,7 @@ Once the Archipelago server has been hosted:
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## Play the game
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When the client shows both NES and server are connected you are good to go. You can check the connection status of the
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When the client shows both NES and server are connected, you are good to go. You can check the connection status of the
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NES at any time by running `/nes`
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### Other Client Commands
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