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Core: Plando Items "Rewrite" (#3046)
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14
Generate.py
14
Generate.py
@@ -334,12 +334,6 @@ def handle_name(name: str, player: int, name_counter: Counter):
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return new_name
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def roll_percentage(percentage: Union[int, float]) -> bool:
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"""Roll a percentage chance.
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percentage is expected to be in range [0, 100]"""
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return random.random() < (float(percentage) / 100)
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def update_weights(weights: dict, new_weights: dict, update_type: str, name: str) -> dict:
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logging.debug(f'Applying {new_weights}')
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cleaned_weights = {}
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@@ -405,7 +399,7 @@ def roll_linked_options(weights: dict) -> dict:
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if "name" not in option_set:
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raise ValueError("One of your linked options does not have a name.")
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try:
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if roll_percentage(option_set["percentage"]):
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if Options.roll_percentage(option_set["percentage"]):
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logging.debug(f"Linked option {option_set['name']} triggered.")
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new_options = option_set["options"]
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for category_name, category_options in new_options.items():
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@@ -438,7 +432,7 @@ def roll_triggers(weights: dict, triggers: list, valid_keys: set) -> dict:
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trigger_result = get_choice("option_result", option_set)
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result = get_choice(key, currently_targeted_weights)
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currently_targeted_weights[key] = result
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if result == trigger_result and roll_percentage(get_choice("percentage", option_set, 100)):
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if result == trigger_result and Options.roll_percentage(get_choice("percentage", option_set, 100)):
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for category_name, category_options in option_set["options"].items():
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currently_targeted_weights = weights
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if category_name:
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@@ -542,10 +536,6 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
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handle_option(ret, game_weights, option_key, option, plando_options)
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valid_keys.add(option_key)
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# TODO remove plando_items after moving it to the options system
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valid_keys.add("plando_items")
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if PlandoOptions.items in plando_options:
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ret.plando_items = copy.deepcopy(game_weights.get("plando_items", []))
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if ret.game == "A Link to the Past":
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# TODO there are still more LTTP options not on the options system
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valid_keys |= {"sprite_pool", "sprite", "random_sprite_on_event"}
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