Core: Plando Items "Rewrite" (#3046)

This commit is contained in:
Silvris
2025-05-10 17:49:49 -05:00
committed by GitHub
parent 68ed208613
commit a166dc77bc
20 changed files with 448 additions and 262 deletions

View File

@@ -54,16 +54,13 @@ def parse_arguments(argv, no_defaults=False):
ret = parser.parse_args(argv)
# cannot be set through CLI currently
ret.plando_items = []
ret.plando_texts = {}
ret.plando_connections = []
if multiargs.multi:
defaults = copy.deepcopy(ret)
for player in range(1, multiargs.multi + 1):
playerargs = parse_arguments(shlex.split(getattr(ret, f"p{player}")), True)
for name in ["plando_items", "plando_texts", "plando_connections", "game", "sprite", "sprite_pool"]:
for name in ["game", "sprite", "sprite_pool"]:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1:
setattr(ret, name, {1: value})

View File

@@ -505,20 +505,20 @@ class ALTTPWorld(World):
def pre_fill(self):
from Fill import fill_restrictive, FillError
attempts = 5
world = self.multiworld
player = self.player
all_state = world.get_all_state(use_cache=True)
all_state = self.multiworld.get_all_state(use_cache=False)
crystals = [self.create_item(name) for name in ['Red Pendant', 'Blue Pendant', 'Green Pendant', 'Crystal 1', 'Crystal 2', 'Crystal 3', 'Crystal 4', 'Crystal 7', 'Crystal 5', 'Crystal 6']]
crystal_locations = [world.get_location('Turtle Rock - Prize', player),
world.get_location('Eastern Palace - Prize', player),
world.get_location('Desert Palace - Prize', player),
world.get_location('Tower of Hera - Prize', player),
world.get_location('Palace of Darkness - Prize', player),
world.get_location('Thieves\' Town - Prize', player),
world.get_location('Skull Woods - Prize', player),
world.get_location('Swamp Palace - Prize', player),
world.get_location('Ice Palace - Prize', player),
world.get_location('Misery Mire - Prize', player)]
for crystal in crystals:
all_state.remove(crystal)
crystal_locations = [self.get_location('Turtle Rock - Prize'),
self.get_location('Eastern Palace - Prize'),
self.get_location('Desert Palace - Prize'),
self.get_location('Tower of Hera - Prize'),
self.get_location('Palace of Darkness - Prize'),
self.get_location('Thieves\' Town - Prize'),
self.get_location('Skull Woods - Prize'),
self.get_location('Swamp Palace - Prize'),
self.get_location('Ice Palace - Prize'),
self.get_location('Misery Mire - Prize')]
placed_prizes = {loc.item.name for loc in crystal_locations if loc.item}
unplaced_prizes = [crystal for crystal in crystals if crystal.name not in placed_prizes]
empty_crystal_locations = [loc for loc in crystal_locations if not loc.item]
@@ -526,8 +526,8 @@ class ALTTPWorld(World):
try:
prizepool = unplaced_prizes.copy()
prize_locs = empty_crystal_locations.copy()
world.random.shuffle(prize_locs)
fill_restrictive(world, all_state, prize_locs, prizepool, True, lock=True,
self.multiworld.random.shuffle(prize_locs)
fill_restrictive(self.multiworld, all_state, prize_locs, prizepool, True, lock=True,
name="LttP Dungeon Prizes")
except FillError as e:
lttp_logger.exception("Failed to place dungeon prizes (%s). Will retry %s more times", e,
@@ -541,7 +541,7 @@ class ALTTPWorld(World):
if self.options.mode == 'standard' and self.options.small_key_shuffle \
and self.options.small_key_shuffle != small_key_shuffle.option_universal and \
self.options.small_key_shuffle != small_key_shuffle.option_own_dungeons:
world.local_early_items[player]["Small Key (Hyrule Castle)"] = 1
self.multiworld.local_early_items[self.player]["Small Key (Hyrule Castle)"] = 1
@classmethod
def stage_pre_fill(cls, world):
@@ -811,12 +811,15 @@ class ALTTPWorld(World):
return GetBeemizerItem(self.multiworld, self.player, item)
def get_pre_fill_items(self):
res = []
res = [self.create_item(name) for name in ('Red Pendant', 'Blue Pendant', 'Green Pendant', 'Crystal 1',
'Crystal 2', 'Crystal 3', 'Crystal 4', 'Crystal 7', 'Crystal 5',
'Crystal 6')]
if self.dungeon_local_item_names:
for dungeon in self.dungeons.values():
for item in dungeon.all_items:
if item.name in self.dungeon_local_item_names:
res.append(item)
return res
def fill_slot_data(self):