Core: Plando Items "Rewrite" (#3046)
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@@ -436,6 +436,10 @@ class KH2World(World):
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for location in keyblade_locations:
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location.locked = True
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def get_pre_fill_items(self) -> List["Item"]:
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return [self.create_item(item) for item in [*DonaldAbility_Table.keys(), *GoofyAbility_Table.keys(),
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*SupportAbility_Table.keys()]]
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def starting_invo_verify(self):
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"""
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Making sure the player doesn't put too many abilities in their starting inventory.
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