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add a HK game completion rule
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@@ -13,6 +13,7 @@ def set_rules(world, player):
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if world.logic[player] == 'nologic':
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logging.info(
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'WARNING! Seeds generated under this logic often require major glitches and may be impossible!')
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if world.players == 1:
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world.get_region('Menu', player).can_reach_private = lambda state: True
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no_logic_rules(world, player)
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@@ -25,6 +26,9 @@ def set_rules(world, player):
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world.accessibility[player] = 'none'
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world.progression_balancing[player] = False
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else:
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world.completion_condition[player] = lambda state: state.has('Triforce', player)
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global_rules(world, player)
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dungeon_boss_rules(world, player)
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