add a HK game completion rule

This commit is contained in:
Fabian Dill
2021-02-22 11:18:53 +01:00
parent fe17fc6320
commit a248fd5f94
4 changed files with 19 additions and 5 deletions

View File

@@ -13,6 +13,7 @@ def set_rules(world, player):
if world.logic[player] == 'nologic':
logging.info(
'WARNING! Seeds generated under this logic often require major glitches and may be impossible!')
if world.players == 1:
world.get_region('Menu', player).can_reach_private = lambda state: True
no_logic_rules(world, player)
@@ -25,6 +26,9 @@ def set_rules(world, player):
world.accessibility[player] = 'none'
world.progression_balancing[player] = False
else:
world.completion_condition[player] = lambda state: state.has('Triforce', player)
global_rules(world, player)
dungeon_boss_rules(world, player)